KARA (CANCELLED)

Each player controls one of four tribes jockeying for position around a fire.  As you move pieces around, the firelight casts a shadow that shades other pieces.  

If you're not in someone's shadow, you're enjoying the warmth of the fire: great!

Pieces completely in shadow are kara (empty).  Kara pieces can be controlled by anyone, and can capture non-kara pieces by moving directly on top of them.  They're also totally anonymous.  Any piece that remains kara for two rounds fades away. 

Pieces partially in shadow create Hope at the end of the round, which temporarily guards them and pieces nearby from being assailed by karas.  Beware: hope is destroyed if touched by a kara piece.  Touching another piece creates hope for both of you.  Hugz.  

Touching the fire kills pieces, because, fuck, don’t touch the fire.

When a tribe has no more pieces, they decide who to give their turn slot(s) to.

The object of the game is to have members of your tribe remaining by Round 8.



Host: Type a room name in, then hit return.

Players: Get room name from host, type it in, hit return, then follow on screen instructions.

CONTROLS: Drag and drop pieces with your letter to move them.  

HOME restarts the game if you're the Host.

ESC brings up the debugger.

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